Everybody's Gone to the Rapture
Deep within the Shropshire countryside, the village of Yaughton stands empty. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. Down on Appleton’s farm, crops rustle untended, the early harvest abandoned halfway through.
The birds lie where they have fallen. A pair of shoes hang from the overhead wires. The windmill continues to turn unobserved. Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line.
There is light in the wires. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery.
Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.
Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
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Everybody’s Gone to the Rapture transported me to one of the most detailed, fully realized worlds I’ve ever experienced in a video game. It builds a potent sense of place, populates it with rich characters, and delivers a fantastic mystery that culminates in a powerful payoff.
IGN -
Everybody's Gone to the Rapture left me lost, sad, and utterly dazzled. One of the best games I've played this year.
Gamespot -
Everybody's Gone to the Rapture is a triumph. It finds, despite everything, the light; it dwells there, and asks you to walk in it.
Killscreen -
Stunning production values and superb graphics and music collide in a fascinating work of interactive science fiction.
Trusted Reviews -
Everybody's Gone to the Rapture takes elements of a radio play, underpins it with a core of classic science fiction literature, and wraps it into a combination of walking simulator and slice of interactive drama to create a game, product, or perhaps even a piece of art, that's simply gorgeous.
US Gamer